Wednesday, November 2, 2016

Chapter 7 - Local Area Networks: Part 1

A)    Introduction (201 – 227)
a.    Local area network (LAN) – a communication network that interconnects a variety of data communications devices within a small geographic area and transmits data at high data transfer rates
B)    Primary Function of Local Area Networks
a.    File server – when a network performs file serving and is connected to a workstation with a large storage disk drive that acts as a central storage repository
b.    Print server – provides workstations with authorization to access a particular printer, accepts and queues print jobs, prints cover sheets, and allows users access to the job queue for routine administrative functions

C)    The First Local Area Network: The BUS/Tree
a.    Bus/tree local area network (bus LAN) – first physical design when LANs became commercially available. It is simply a linear coaxial cable which multiple devices or workstations tap

                                          i.    Tap – it is a passive device, as it does not alter the signal and does not require electricity to operate
                                         ii.    Network interface card (NIC) – electronic device, sometimes in the form of a computer circuit board or part of a larger circuit board, that performs the necessary signal conversions and protocol operations that allow the workstation to send and receive data on the network

                                         iii.    Baseband technology is bidirectional, meaning that when the signal is transmitted from a given workstation, the signal propagates away from the source in both directions on the cable
                                        iv.    Trees – splitting and joining broadband cables and signals to create configurations more complex than a single linear bus. These more complex bus topologies consisting of multiple interconnected cable segments are called trees

D)    A More Modern LAN
a.    Star-wired bus LAN – most popular configuration for a local area network today
                                          i.    Logical design – a network determines how the data moves around the network from workstation to workstation
                                         ii.    Physical design – pattern formed by the locations of the elements of the network, as it would appear if drawn on a sheet of paper
                                         iii.    Hub – nonintelligent device that simple and immediately retransmits the data it receives from any workstation out to all other workstations (or devices) connected to the hub

                                        iv.    Shared network – when two or more hubs are interconnected and a workstation transmits data, all the workstations connected to all the hubs receive the data. All devices on the network are sharing the one bandwidth
                                         v.    Medium access control protocol – software that allows a device to place data onto a hub-based local area network (as well as other networks that require their workstations to compete for access to the network)
1.    Contention-based protocols – carrier sense multiple access with collision detection
2.    Round-robin protocols – such as token passing
b.    Contention-based protocols – first come, first served protocol. The first station to recognize that no other stations is transmitting data and places it data onto the medium is the first station to transmit
                                          i.    Carrier sense multiple access with collection detection (CSMA/CD) – only one workstation at a time can transmit and because of this, it is a half-duplex protocol
                                         ii.    Collision – occurs when two or more workstations listen to the medium at the same moment, hear nothing, and then transmit their data at the same moment
                                         iii.    Collision window – a workstation will not hear a collision until its data has, on average, traveled halfway down the bus, collided with the other workstation’s signal, and then propagate back down the bus to the first workstation, this interval is the collision window

                                        iv.    Nondeterministic protocol – one in which you cannot calculate the time at which a workstation will transmit
E)    Switches – uses addresses and processing power to direct a frame out a particular port, thus reducing the amount of traffic on the network
a.    Components of a switch
                                          i.    Transparent – switches that learn by themselves which NICs are on their network
                                         ii.    Backward learning – observing the location from which a frame has come
                                         iii.    Backplane – the main hardware of the switch which must be fast enough to support the aggregate or total bandwidth of all the ports
                                        iv.    Hot swappable – possible to insert and remove cards while the power to the unit is still on
                                         v.    Cut-through architecture – the data frame begins to exit the switch almost as soon as it begins to enter the switch. It does not store the data frame, it just forwards it
                                        vi.    Store-and-forward device – holds in the entire frame for a small amount of time while various fields of the frame are examined, a procedure that diminishes the overall network throughput
                                       vii.    Shared segment network – a switch may be connected to a hub (or several hubs), which then connects multiple workstations, because they are connected to a hub, they are sharing one channel, thus limiting bandwidth
                                       viii.    Dedicated segment network – a switch may be directly connected to one or more workstations. Each workstation then has a private or dedicated connection

b.    Isolating Traffic patterns and providing multiple access

c.    Full-duplex switch – allow for a CSMA/CD network to simultaneously transmit and receive data to and from a workstation
d.    Virtual LAN (VLAN) – logical subgroup within a local area network created via switches and software rather than by manually moving wiring from one network device to another

e.    Link aggregation – allows you to combine two or more data paths, or links, into one higher-speed link
f.      Spanning tree algorithm – consists of four steps
                                          i.    First, designate a root switch
                                         ii.    Second, visit each switch, at each switch, identify the port/connection that leads you back to the root switch in the fewest number of hops
                                         iii.    Third, visit each local area network, at each network, identify the port/connection that leads you back to the root switch in the fewest number of hops
                                        iv.    Finally, the ports that remain without either an RP designation or a DP designation can be removed, which means updating it so that data is not passed through those ports

                                         v.    Rapid spanning tree protocol (RSTP) – can recompute the spanning tree algorithm in roughly a few seconds
g.    Quality of service

F)     Wired Ethernet
a.    Ethernet – first commercially available local area network system and remain the most popular today

b.    Power over Ethernet (PoE) – sending electrical power over the Ethernet connection
G)   Wired Ethernet Frame Format
a.    Medium access control (MAC) sublayer – works closely with the physical layer and contains a header, computer (physical) addresses, error-detection codes, and control information
b.    Logical link control (LLC) sublayer – responsible for logical addressing and providing error control and flow control information


c.    Runts (frame fragments) – frames that are shorter than 64 byes and are automatically discarded

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